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[Game News] Mika Mobile Quits Android
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[Game News] Mika Mobile Quits Android# PDA - 掌中宝
l*n
1
Zombieville USA is one of the poster children of Unity on iPhone, and I’d
go as far to say it’s up there as one of the best examples of what can be
achieved with the middleware. So when developer Mika Mobile announced it was
giving up on Android as a games platform, I instantly wondered how it would
reflect not just on the game’s creators, but Unity also.
The developer’s Battleheart currently has a score of 81 on review
aggregator Metacritic, while Zombieville USA 2 is just as happy on 80.
Sufficed to say, Mika Mobile has some idea of what it takes to make a
quality mobile game — information it was more than willing to share in a
recent, lengthy post:
"Where did your dollar go? We spent about 20% of our total man-hours last
year dealing with Android in one way or another — porting, platform
specific bug fixes, customer service, etc. I would have preferred spending
that time on more content for you, but instead I was thanklessly modifying
shaders and texture formats to work on different GPUs, or pushing out
patches to support new devices without crashing, or walking someone through
how to fix an installation that wouldn’t go through. "
http://www.kotaku.com.au/2012/03/battleheart-and-zombieville-us
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l*n
2
Is this a rumor?
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p*o
3
never heard of this company.

was
would

【在 l**n 的大作中提到】
: Zombieville USA is one of the poster children of Unity on iPhone, and I’d
: go as far to say it’s up there as one of the best examples of what can be
: achieved with the middleware. So when developer Mika Mobile announced it was
: giving up on Android as a games platform, I instantly wondered how it would
: reflect not just on the game’s creators, but Unity also.
: The developer’s Battleheart currently has a score of 81 on review
: aggregator Metacritic, while Zombieville USA 2 is just as happy on 80.
: Sufficed to say, Mika Mobile has some idea of what it takes to make a
: quality mobile game — information it was more than willing to share in a
: recent, lengthy post:

avatar
h*b
4
Talked to this guy before on Touch Arcade, very famous developer who had #1
paid app on both Android and iPhone before. He has a tiny studio and it
is just not practical for him to support Android. A lot less money for the
effort.
Piracy is a huge problem, out of the box you can Google every APK and
install for free. Throw in 1000 hardware combos and it is a mess .

was
would

【在 l**n 的大作中提到】
: Zombieville USA is one of the poster children of Unity on iPhone, and I’d
: go as far to say it’s up there as one of the best examples of what can be
: achieved with the middleware. So when developer Mika Mobile announced it was
: giving up on Android as a games platform, I instantly wondered how it would
: reflect not just on the game’s creators, but Unity also.
: The developer’s Battleheart currently has a score of 81 on review
: aggregator Metacritic, while Zombieville USA 2 is just as happy on 80.
: Sufficed to say, Mika Mobile has some idea of what it takes to make a
: quality mobile game — information it was more than willing to share in a
: recent, lengthy post:

avatar
l*n
5
Piracy is definitely a big issue. While many were chanting for free app and
free content, I am afraid that the free is a hell for many small developers
. In addition, the development/deployment/maintenance cost grows whenever a
new version of Android is released or a new popular phone/pad is released.
On the other hand, the attraction of Android would be greatly damaged if the
piracy element is removed. Not sure how WP8 is going to address this.

#1
it
the

【在 h******b 的大作中提到】
: Talked to this guy before on Touch Arcade, very famous developer who had #1
: paid app on both Android and iPhone before. He has a tiny studio and it
: is just not practical for him to support Android. A lot less money for the
: effort.
: Piracy is a huge problem, out of the box you can Google every APK and
: install for free. Throw in 1000 hardware combos and it is a mess .
:
: was
: would

avatar
s*u
6
已经有人抱怨这个developer的android的游戏发行之后一年内就发了几个minor bug
fix, 不知道他所说的20%的man power来做维护都维护啥了。

and
developers
a
.
the

【在 l**n 的大作中提到】
: Piracy is definitely a big issue. While many were chanting for free app and
: free content, I am afraid that the free is a hell for many small developers
: . In addition, the development/deployment/maintenance cost grows whenever a
: new version of Android is released or a new popular phone/pad is released.
: On the other hand, the attraction of Android would be greatly damaged if the
: piracy element is removed. Not sure how WP8 is going to address this.
:
: #1
: it
: the

avatar
l*n
7
Just curious. Is the complain credible enough?

【在 s**u 的大作中提到】
: 已经有人抱怨这个developer的android的游戏发行之后一年内就发了几个minor bug
: fix, 不知道他所说的20%的man power来做维护都维护啥了。
:
: and
: developers
: a
: .
: the

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