同修们,不要打洞的projector screen# PhotoGear - 摄影器材
c*z
1 楼
四个分类: 等边,等腰,不等,错误。 谢谢
TypeofTri GetTypeofTriangle( int a, int b, int c )
{
if ( a <= 0 || b <=0 || c <= 0 || ( a + b ) > INT_MAX || ( a + c ) > INT
_MAX || ( b + c ) > INT_MAX || ( a - b ) < INT_MIN || ( a - c ) < INT_MIN ||
(b - c) < INT_MIN )
return TypeofTri::eERROR;
bool bisTriangle = ( a + b ) > c && ( a + c) > b && ( b+c) > a;
if ( !bisTriangle )
return TypeofTri::eERROR;
if ( ( a == b) && ( a == c ) && ( b == c ) )
return TypeofTri::eEQUILATERAL;
else if ( ( a == b ) || ( a == c ) || ( b == c ) )
return TypeofTri::eISOSCELES;
else
return TypeofTri::eSCALENE;
}
TypeofTri GetTypeofTriangle( int a, int b, int c )
{
if ( a <= 0 || b <=0 || c <= 0 || ( a + b ) > INT_MAX || ( a + c ) > INT
_MAX || ( b + c ) > INT_MAX || ( a - b ) < INT_MIN || ( a - c ) < INT_MIN ||
(b - c) < INT_MIN )
return TypeofTri::eERROR;
bool bisTriangle = ( a + b ) > c && ( a + c) > b && ( b+c) > a;
if ( !bisTriangle )
return TypeofTri::eERROR;
if ( ( a == b) && ( a == c ) && ( b == c ) )
return TypeofTri::eEQUILATERAL;
else if ( ( a == b ) || ( a == c ) || ( b == c ) )
return TypeofTri::eISOSCELES;
else
return TypeofTri::eSCALENE;
}