a*g
2 楼
围棋帮助提高 ADHD 儿童的大脑认知能力zz
Baduk (the Game of Go) Improved Cognitive Function and Brain Activity in Chi
ldren with Attention Deficit Hyperactivity Disorder
Abstract
Objective
Attention deficit hyperactivity disorder (ADHD) symptoms are associated with
the deficit in executive functions. Playing Go involves many aspect of cogn
itive function and we hypothesized that it would be effective for children w
ith ADHD.
Methods
Seventeen drug na?ve children with ADHD and seventeen age and sex matched co
mparison subjects were participated. Participants played Go under the instru
ctor's education for 2 hours/day, 5 days/week. Before and at the end of Go p
eriod, clinical symptoms, cognitive functions, and brain EEG were assessed w
ith Dupaul's ADHD scale (ARS), Child depression inventory (CDI), digit span,
the Children's Color Trails Test (CCTT), and 8-channel QEEG system (LXE3208
, Laxtha Inc., Daejeon, Korea).
Results
There were significant improvements of ARS total score (z=2.93, p<0.01) and
inattentive score (z=2.94, p<0.01) in children with ADHD. However, there was
no significant change in hyperactivity score (z=1.33, p=0.18). There were i
mprovement of digit total score (z=2.60, p<0.01; z=2.06, p=0.03), digit forw
ard score (z=2.21, p=0.02; z=2.02, p=0.04) in both ADHD and healthy comparis
ons. In addition, ADHD children showed decreased time of CCTT-2 (z=2.21, p=0
.03). The change of theta/beta right of prefrontal cortex during 16 weeks wa
s greater in children with ADHD than in healthy comparisons (F=4.45, p=0.04)
. The change of right theta/beta in prefrontal cortex has a positive correla
tion with ARS-inattention score in children with ADHD (r=0.44, p=0.03).
Conclusion
We suggest that playing Go would be effective for children with ADHD by acti
vating hypoarousal prefrontal function and enhancing executive function.
Keywords: Attention deficit hyperactivity disorder, Go, Baduk, Executive fun
ction, Electroencephalography, Prefrontal cortex
Baduk (the Game of Go) Improved Cognitive Function and Brain Activity in Chi
ldren with Attention Deficit Hyperactivity Disorder
Abstract
Objective
Attention deficit hyperactivity disorder (ADHD) symptoms are associated with
the deficit in executive functions. Playing Go involves many aspect of cogn
itive function and we hypothesized that it would be effective for children w
ith ADHD.
Methods
Seventeen drug na?ve children with ADHD and seventeen age and sex matched co
mparison subjects were participated. Participants played Go under the instru
ctor's education for 2 hours/day, 5 days/week. Before and at the end of Go p
eriod, clinical symptoms, cognitive functions, and brain EEG were assessed w
ith Dupaul's ADHD scale (ARS), Child depression inventory (CDI), digit span,
the Children's Color Trails Test (CCTT), and 8-channel QEEG system (LXE3208
, Laxtha Inc., Daejeon, Korea).
Results
There were significant improvements of ARS total score (z=2.93, p<0.01) and
inattentive score (z=2.94, p<0.01) in children with ADHD. However, there was
no significant change in hyperactivity score (z=1.33, p=0.18). There were i
mprovement of digit total score (z=2.60, p<0.01; z=2.06, p=0.03), digit forw
ard score (z=2.21, p=0.02; z=2.02, p=0.04) in both ADHD and healthy comparis
ons. In addition, ADHD children showed decreased time of CCTT-2 (z=2.21, p=0
.03). The change of theta/beta right of prefrontal cortex during 16 weeks wa
s greater in children with ADHD than in healthy comparisons (F=4.45, p=0.04)
. The change of right theta/beta in prefrontal cortex has a positive correla
tion with ARS-inattention score in children with ADHD (r=0.44, p=0.03).
Conclusion
We suggest that playing Go would be effective for children with ADHD by acti
vating hypoarousal prefrontal function and enhancing executive function.
Keywords: Attention deficit hyperactivity disorder, Go, Baduk, Executive fun
ction, Electroencephalography, Prefrontal cortex
s*a
3 楼
K,J,5三张牌,目前比较流行的解读有:
快救我!
我杰克!
我饥渴!
我靠,鸡!
大家怎么看?
快救我!
我杰克!
我饥渴!
我靠,鸡!
大家怎么看?
H*g
5 楼
KJ 不是那个的缩写吗
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